NYWF – October Update

Loads of updates this month. We keep adding pavilions and improving existing ones.

This is the General Electric pavilion. I had to adjust it quite a bit so that it would fit the given ground plane. The semi transparent gray version is what I got from the modeler Julian Orrego and the colored version is what I “massaged” it into. It was not his fault. He got a perspective aerial photo taken from a plane as a ground plate which had optical distortion that made the pavilion lot appear wider.

This is the IBM pavilion. I fixed a few naming errors and exported it into the game. The modelling was done by Alex Zelenin.

On the Missouri pavilion I modeled the walk mesh. This is where the player will be able to walk (the solid yellow surface) and I exported it into the game. And I added a Gemini capsule as an exhibit into one of the pylons inside the pavilion. The modeller on this pavilion was Julian Orrego.

I added flowers and trees to the General Motors pavilion below and I modeled the surfaces for the water fountains. That’s a model by Julian Orrego as well.

The New York State pavilion got a walkmesh added (solid yellow surface). This is modeled by Alex Zelenin.

And the Chunky Plaza got a walkmesh as well. This one was tricky because there’s a lot of small items the player will have to be able to walk inbetween and find the “Artists’s Point of View” (second image). Those are the camera positions I added that we’re going to link to in code. Finding those angles will be one of the challenges. This is a model by Eric Imperiale.

Win a X2R2 on LinkedIn

This is just a reminder that you can win a X2R2 system from Motion4U. The contest is held on the “Professional Maya Users” group on LinkedIn.

If you are using linkedIn, join the “Professional Maya Users” group and then go to the discussion with the title: “Website Feedback Request and Contest New 3D Animation Software Release for Maya
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