Unity Engine Evaluation

After completing the work for the AAS demo of the NYWF project we crawled back to our cave and started questioning whether it’s a good idea to continue working with the Ogre 3D engine.

We built small tiger teams to evaluate 3 – 4 engines. Unreal, CryEngine, Trinigy and Unity.

I took on Unity and rebuilt parts of the fair from the content we have from the AAAS demo.

Unity is a very modern game engine. It supports all the new devices and platforms. It’s very convenient since authoring one game means you’ll be able to deliver on several platforms.

The downside of Unity is the lack of support for industry standards like LOD switching as well as an integrated node based shader editor. For things like that the users of Unity have to rely on the community. While there are tons of such micro solutions out there, there’s no way any game studio would rely on third parties to continuously support such tools on their own. “You get what you pay for” comes to my mind. And “OpenSource is freeware”…

We decided to keep going with Ogre3D mainly because of licensing issues. While all engines provide an EDU licensing scheme, that scheme is meant to be for educational purposes only. As long as you distribute your game for free, you might use the engine for free. But since our final deliverable is going to go into museums where people pay admission, we had to drop almost all of the engines immediately.

Here’s a few more images from my exercise

Lightwave Test

After doing the last watch animation in Lightwave I did a small test in Lightwave at home. I think Lightwave is a very good software. The main reson for me to get into Lightwave tho is that it has this very impressive plugin renderer that really blew my mind.

I tempted to underestimate anything else than Maya but I had to learn a lesson. Once you overcome the horrible interface you will meet a lot of stability, expandability and ease of use.

This is just a stupid test but the main thing for me was to do an outdoor scene using fPrime.

Cart Racer - Lightwave test
Lightwave Test