On my journey to leave Maya behind me and not being involved in any 3D production work I started to learn some Houdini.
Since I saw it the first time back at Siggraph in 1996 I was drawn to it. But my professional jobs never left any time to dig into it.
I really love Houdini and I find it the best package out there. But… It became very clear very fast that to become proficient in using it would need a large junk of time.
Nevertheless here’s my interpretation of a tutorial by Nine Between.