About a year ago I found this company out of California that was about to release what I would call the ultimate device for 3D/6D tracking. They announced back then that they will release this device for the mass market with Razer.
They showed it at CES in 2010.
Now finally it seems that the device is about to be released.
To me this device has the potential to become the ultimate device because it uses very reliable magnetic hardware for the tracking. But the most important is that they include two handheld controllers that include buttons but mostly I really like the price!!
We actually went to reputable companies in the tracking industry back in 2003 and wanted them to build exactly this device. Unfortunately we fell about 200k short to have them engineer this on our behalf 🙂
Just a short note on this «new» technology.
Microsoft has started to attack the Wii from Nintendo with the project Natal. Read More…
I remember seeing a video that showed someone sword fighting with his finger and of course I saw Bill Gates Talking at the D5 conference in 2007 about his «last» vision for Microsoft is in Vision Programming.
quote: «So 3D is a way of organizing things, particularly as we’re getting much more media information on the computer, a lot more choices, a lot more navigation than we’ve ever had before. And we can take that into this communications world where the PC is playing a much more central role, kind of taking over what was the PBX, sort of one of the last mainframes in the business environment. That will be a big change that will come to it. And as we get natural input, that will cause a change. … Software is doing vision and so, you know, imagine a game machine where you’re just going to pick up the bat and swing it or the tennis racket and swing it.»
Natal is the first device that will actually release that does marker less tracking in an affordable price range. Of course there was the Z-Cam from 3DV, but now that Natal has surfaced it’s clear why Microsoft has bought them up.
I hope that their developers come up with more creative ways to use the motion interaction as some developers do for the Wii.