Could this be the one that changes the game? Google has released a 3D API, Quote by Google: “O3D is an open-source web API for creating rich, interactive 3D applications in the browser. This API is shared at an early stage as part of a conversation with the broader developer community about establishing an open web standard for 3D graphics.”
We’ve seen many formats and efforts of bringing 3D to the web in the past. At the begining there was vrml 1.0. I was very excited and built a lot of things in Power Animator and exported it to vrml inclusive authoring. Vrml 2.0 had animation, multi textures on one node and many more features like proximity sensors and 3D sound. I was especially impressed by “Floops” (unfortunately I found no usable links on Floops – anyone – comment?) created by Brad de Graaf for SGI (Silicon Graphics).
Later on vrml was replaced by X3D. X3D is an xml based file format and was supposed to widely spread and the plans were to create exporters for many applications in the animation and cad sector.
I’ve played with X3D and the Flux Player. Flux Player now merged into Vivaty but is still available to download here. I will put my experiment online soon… Stay tuned.
I am really hoping that this will finally kick of some serious business for 3D on the web. It’s about time I think. The bandwith, the gfx power on peoples machines and the technology is here. Now that Google has picked it up it has a real chance to succeed. What do you think?
After doing the last watch animation in Lightwave I did a small test in Lightwave at home. I think Lightwave is a very good software. The main reson for me to get into Lightwave tho is that it has this very impressive plugin renderer that really blew my mind.
I tempted to underestimate anything else than Maya but I had to learn a lesson. Once you overcome the horrible interface you will meet a lot of stability, expandability and ease of use.
This is just a stupid test but the main thing for me was to do an outdoor scene using fPrime.